TheGrandParadise.com Recommendations How do you punish Axl?

How do you punish Axl?

How do you punish Axl?

This move’s weakness is actually has a bad hitbox above him. Opt to use a jumping attack that reaches deep to punish him for using this. Winter Cherry (chain explosion followup) – This move mostly comes up Axl Low’s foe refuses to move after getting hit by Sickle Flash at its maximum range.

What is Rensen Axl?

Rensen is a full-screen special move with multiple follow-up options. Rainwater allows Axl to retreat and attack simultaneously. Patient opponents can be opened up by employing his command grab, Winter Mantis, and instant overhead j.H. Once open, Axl dishes out high damage with TK Bomber loops.

What weapon does Axl low use?

the dual chain sickle
Abilities. Ever since childhood, Axl has had unusual martial arts prowess, and with his favorite weapon, the dual chain sickle, it is said that not even bullets are a threat to him thanks to his innate superhuman reflexes making him exceptionally agile.

How long is Axl time stop?

Once you’ve entered said mode, you are now able to repeat that motion to actually stop time, which is cancellable both on the ground and in the air from pretty much anything and is a very fast activation. This happens very fast and will leave the opponent frozen for about 3 or 4 seconds.

Is Axl Low good in strive?

Axl Low is the go-to zoner in Guilty Gear Strive, and just like Potemkin is a unique type of grappler, Axl is a very unique interpretation of the zoner archetype. Axl Low is meant for players who enjoy the comfort of keeping their opponents far away while dominating them in Guilty Gear Strive.

What is Axl Low good at?

Axl Low , classified as a Long Range type, is a long range attacker who can take opponents down at a distance. Zoning: Massive normals allow Axl to easily control wide swaths of the screen with the press of a button. He also has Rensen to push opponents out and a command grab that is fastest at fullscreen to keep the opponent on their toes.

Why is Axl so susceptible to getting air thrown?

Eventually Axl will miss an anti-air which gives you the free signal to land that counterhit jump-in attack. However, characters with less air options or low mobility in general might struggle to utilise this baseline strategy, and this strategy is highly susceptible to getting air-thrown.

How good is Axl’s leap upward?

The leap upward is very fast, and will dodge a lot of attacks and then punish them. Axl’s best way of catching opponents who can fly over his grounded AA kit, like Bridget. Axl is still considered to have traversed the horizontal space he covers, so this move can harmlessly trigger proximity-based traps like Testament’s trees.

How do I beat Axl?

Jumping frequently is unironically an important part of fighting Axl, which will force Axl to resort to j.S spamming to keep you out. Whenever Axl presses 2D, 2H or 5H he is forced to special cancel if he wants to further his pressure and not forfeit his “turn”.