TheGrandParadise.com Essay Tips What is the story behind Machinarium?

What is the story behind Machinarium?

What is the story behind Machinarium?

Machinarium is an indie puzzle game created by Amanita Design. The gameplay is point-and-click, and you play as a small robot named Josef who is sent to the scrap heap; his goal is to save the head of the city, defeat the evil Black Cap Brotherhood and rescue his girlfriend Berta.

Will there be a machinarium 2?

September 2, 2016: JD has re-stated that Amanita Design is NOT working on Machinarium 2. I’m a big fan of Machinarium, but hey, sometimes you just need to let a big story stop where it is. I’m a big fan of Machinarium, but hey, sometimes you just need to let a big story stop where it is.

How many copies did Machinarium sell?

4 million copies
It has sold over 4 million copies and it’s commercial success which helped us finance fully independent development of other games like Botanicula and our latest and biggest title Samorost 3.

How does Machinarium end?

Subscribe! At the end of Machinarium, the mechanical protagonist Josef climbs a large tower to which the Black Hat Gang has strapped a bomb. He uses a roll of toilet paper – why do robots need toilet paper? – to rappel down the tower and defuse the bomb before continuing on his way.

How long does it take to finish Machinarium?

2-3 hours
How long does it take to beat Machinarium? The estimated time to complete all 16 Machinarium achievements is 2-3 hours. This estimate is based on the median completion time from 222 TrueAchievements members that have completed the game.

How long does it take to play Machinarium?

How long does it take to beat Machinarium? The estimated time to complete all 16 Machinarium achievements is 2-3 hours. This estimate is based on the median completion time from 220 TrueAchievements members that have completed the game.

What game engine does Machinarium use?

Adobe Flash
The Xbox One version of the game was released on 16 April 2020….

Machinarium
Composer(s) Tomáš Dvořák
Engine Adobe Flash, DirectX