How does damage reduction work in bl2?
Borderlands 2 Gameplay Discussion (Spoilers!) As you can see, incoming damage is divided by the sum of all damage resistance acting on the player, plus 1. If for example one was specced 5/5 into Claptrap’s skill Pain Simulator is Painful, all incoming damage would be reduced by ~17% (100/1.2=83.33).
How is damage reduction calculated?
Basically every source of DR is multiplicative in the game. Damage taken: DMG = 100 Damage reduction, source 1: DR1 = 30% Damage reduction, source 2: DR2 = 40% ActualDamage = DMG*(1-DR1)*(1-DR2) 100*(1-0.3)*(1-0.4) = 42 damage taken Actual DR = 42-100=58% DR If it was additive it would look like t…
What does damage reduced mean?
Damage Reduction reduces the amount of damage by a flat percentage. So in your example of 2.5%, this could be the equivalent of 100 armor points, or 500 armor points depending on your level.
Is Explosive an element in Borderlands 2?
Borderlands 2 Explosive weapons have been somewhat limited as an element, with most other manufacturers not producing Explosive weapons as standard (with exception to weapons using the Torgue barrel or any Non-Elemental Rocket launcher), however, all Torgue munitions will carry explosive elemental tech as standard.
How does weapon damage work in Borderlands?
Kinetic damage (or Normal damage) deals normal damage to everything but -20% damage to Armor. Fire/Incendiary damage deals +50% damage to Flesh, but -30% damage to Armor/Shields. Fire can also Ignite enemies to kill them. Shock damage deals +100% damage to Shields, but -20% damage to Flesh/Armor.
What does armor do TBC?
Armor reduces physical damage done against you by a certain proportion against all attackers.
What is damage resistance?
Damage Resistance (DR) is a derived statistic in the SPECIAL character system. Any damage taken is reduced by a percentage based either completely or in part in this number, depending on the game. Damage Resistance can be increased by wearing armor, or by taking certain chems or perks, depending on the game.
What is TVHM?
True Vault Hunter Mode, often abbreviated as TVHM, is a game mode available to players once the story of Borderlands 2 has been completed on Normal Mode. True Vault Hunter Mode is a mode whereby players can replay the campaign on a more difficult setting retaining all of their skills, Levels, XP, guns and equipment.
What is damage damage in Borderlands 2?
Damage is the amount of health or shield lost when a target is hit by bullets, grenades, melee attacks, or Action Skill attacks. In Borderlands, there are five main damage types: physical, incendiary, corrosive, shock, and explosive.
What is the difference between Borderlands 2 and Borderlands 3?
Borderlands 2 introduces a sixth damage type, slag, while Borderlands: The Pre-Sequel features cryo damage instead. Borderlands 3 continues with the same damage types as the Pre-Sequel, and adds radiation damage.
How much damage do armored enemies reduce?
Some armored enemies, such as Lance Defenders, can eliminate 100% of damage taken against areas such as their shields. Other enemies, such as spiderants, have carapaces that offer only partial damage reduction, typically on the order of 75%.
What does the Red k mean in Borderlands 2?
In Borderlands 2, any damage dealt which exceeds 99,999 will be displayed in thousands, with a corresponding red “K” shown with the damage dealt. For instance, if 150,000 damage is dealt, 150K will be displayed. In Borderlands 2, as a gimmick, miniscule damage (1-3) is dealt each time the player bounces on an enemy.