How to add reflection in 3DS Max?
Autodesk 3DS Max – Adding Reflection
- With the picker tool, click on the material that you wish to change (on the object) : it will be selected in the material editor.
- Open the material’s “Maps” menu.
- Tick the reflection box and adjust it to obtain the wanted reflection.
How do we create a clear reflecting surface in 3d Max?
The steps are here.
- Create a plane or a box or any geometry with flat surfaces.
- Open material editor and click on the diffuse spot of any empty slot.
- Select flat mirror form the new material library.
- Apply material to the geometry.
- Now, create any object in front of the geometry or the mirror.
- Render.
What is reflect map in 3ds Max?
The Reflect/Refract map produces a reflective or refractive surface. To create reflection, assign this map type as the material’s Reflection map. To create refraction, assign it as the Refraction map. Material Editor > Material/Map Browser > Maps > Standard > Reflect/Refract.
How does a reflection map work?
In computer graphics, environment mapping, or reflection mapping, is an efficient image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture. The texture is used to store the image of the distant environment surrounding the rendered object.
What is mirror in 3ds Max?
The Mirror command creates a clone (or No Clone if you so choose) of the selected object about the current coordinate system. To open the Mirror dialog box, shown in Figure 9.5, choose Tools. Mirror, or click the Mirror button located on the main toolbar.
What is reflection glossiness?
High gloss Specular reflection is a sharply defined light beam resulting from reflection off a smooth, uniform surface. Gloss follows the law of reflection which states that when a ray of light reflects off a surface, the angle of incidence is equal to the angle of reflection.